• 1946 February 24
    (b.) - ?

Bio/Description

An American professor of Computer Science at Stanford University, and co-Director of the Stanford Human-Computer Interaction Group, he is known within the philosophy of mind and artificial intelligence fields for his work on natural language developing the SHRDLU program. He wrote it as a Ph.D. thesis at MIT in the years 1968-70. SHRDLU was an early natural language understanding computer program, in which the user carries on a conversation with the computer, moving objects, naming collections and querying the state of a simplified "blocks world", essentially a virtual box filled with different blocks. In making the program he was concerned with the problem of providing a computer with sufficient "understanding" to be able to use natural language. He built a blocks world, restricting the program's intellectual world to a simulated "world of toy blocks". The program could accept commands such as, "Find a block which is taller than the one you are holding and put it into the box" and carry out the requested action using a simulated block-moving arm. The program could also respond verbally, for example, "I do not know which block you mean." The SHRDLU program can be viewed historically as one of the classic examples of how difficult it is for a programmer to build up a computer's semantic memory by hand and how limited or "brittle" such programs are. He received his B.A. degree in Mathematics in 1966 and his Ph.D. in Applied Mathematics at Massachusetts Institute of Technology (MIT) in 1970. He went on to teach and study in the Artificial Intelligence Lab at MIT before moving to Stanford University in 1973 where he developed an AI-based framework for understanding natural language which was to give rise to a series of books. But only the first volume (Syntax) was ever published. He is quoted as saying, "What I came to realize is that the success of the communication depends on the real intelligence on the part of the listener, and that there are many other ways of communicating with a computer that can be more effective, given that it doesn?t have the intelligence." His approach shifted away from classical Artificial Intelligence after encountering the critique of cognitivism by Hubert Dreyfus and meeting with the Chilean philosopher Fernando Flores. They published a critical appraisal from a perspective based in phenomenology as Understanding Computers and Cognition: a new foundation for design in 1987. In the latter part of the 1980s, he worked with Flores on an early form of groupware. Their approach was based on conversation-for-action analysis. In the early 1980s, he was a founding member and National President of Computer Professionals for Social Responsibility, a group of computer scientists concerned about nuclear weapons, SDI, and increasing participation by the U.S. Department of Defense in the field of computer science. In general, his work at Stanford has focused on software design in a broader sense than software engineering. In 1991 he founded the "Project on People, Computers and Design" in order to promote teaching and research into software design. The book "Bringing Design to Software" describes some of this work. His thesis is that software design is a distinct activity from both analysis and programming, but it should be informed by both, as well as by design practices in other professions (textile design, industrial design, etc.). In 2002, he took a sabbatical from teaching and spent some time at Google as a visiting researcher. There, he studied the intersection of theory and practice of human-computer interaction. He had served as adviser beginning in 1995to Stanford Ph.D. student Larry Page, who was working on a research project involving web search. In 1998, Page took a leave of absence from Stanford to co-found Google. Recently, he has continued to research collaborative computing, including uses of ubiquitous computing in collaborative work. He continues to do research at Stanford and teach classes and seminars in human-computer interaction. In addition to the Computer Science Dept., he is associated with the Hasso Plattner Institute of Design at Stanford, also known as the "d.school", which he helped found. He is a Fellow of the Association for Computing Machinery (2009). Among the books he has published are: 1972. Understanding Natural Language Academic Press, New York; 1982. Language As A Cognitive Process, Volume 1, Syntax Addison-Wesley; 1986. Understanding Computers and Cognition: A New Foundation for Design (with Fernando Flores) Ablex Publ Corp.; 1992. Usability: Turning Technologies into Tools (with Paul S. Adler) Oxford University Press; and 1996. Bringing Design to Software ACM Press.
  • Date of Birth:

    1946 February 24
  • Gender:

    Male
  • Noted For:

    Developer of the SHRDLU program; an early natural language understanding computer
  • Category of Achievement:

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